Age/Gender: 20, Male
Location: montreal, qc
Job: Making flash games
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I am making a 3d movie at my school and I have to come up with a good scenario. The thing is, I suck at storymaking. So here are the elements I HAVE to put in the movie:
Scenery: An old temple, in the jungle
Characters:
- A girl, with a future look. She is an explorator/solider
- Some monster, spider looking (see the image)
I need ideas for a 45 seconds scenario. Can be comic, tragic, action, whatever!

Hey everyone! I uploaded the first age from age of war 2 on my blog, so you guys can mess with it a bit while waiting for the real release. Its not even complete, but I think its fun. See it at www.interactive-pixels.net (my blog)
EDIT: I had to take the demo down, sponsor problems.
I AM REALLY SORRY.
Just to say I am still alive. Age of war 2 is now on HOLD. School is taking way too much time, and since my future is depending on how well I do, I have to go all out on it. Here are some pics to show you what I am doing right now:
I wont respond to any PM asking about age of war 2

Hey guys! I am making a big big big game, and I came across a huge problem. My game has over 60 unique units, which mean that the library of my .fla file is REALLY huge. Flash just can't handle it anymore, and crashes every 5 min. I can't optimize it(already did) and I can't cut through the content.
I think I found a solution: I will load my units from external .swf. Sooo, the thing is, I want to load these swf only once, at the start of the game. Here is how it goes:
I divided my units in many packets, and set every unit to be "exported for Actionscript" in the library.
This way, ill load the .swf and its library at the beginning of the game and I will be able to attach the units MC over runtime.
NOT!
First, I tried to load the .swf on the main stage (_root). It completely replaced the whole stage.
So I decided to upload it in an empty MovieClip. It works!
My problem is, when I try to attach a movieclip it is only working if I attach it in the loaded Movie Clip.
Exemple:
lets say I uploaded the swf in a MovieClip named _root.dynamic_unit1.
If I want to get my unit from the swf's library, i have to do the following:
_root.dynamic_unit1.attachMovie("unit1 ","new_unit",1); (which is working)
_root.attachMovie("unit1","new_unit",1 ) (THIS IS NOT WORKING);
So the big problem is that I have to get that MovieClip from the library in an other MovieClip in my game.
Example: _root.game.units.unit1.anims.HERE
Any genius could help me?
39 comments | Log in to comment! | Share this!Hey! I though I would give a little status update on the game. The coding itself is 70% done. After that, I need to add the FREAKING HUGE content, test it, test it again, and finally, test it. Then, ill have to make sure everything is balanced. The art is about 40% done, but it will move faster when I will start getting on it.
The multiplayer is coming great. I had some bandwidth optimization issues, which will force me to remove the health information on the units in the multiplayer mode, since I only send unit death and not damage. A account system will keep track of your stats and you will be able to store some XP points that will help you unlock special content such as Avatars. You will still be able to play as a guest and jump online in no time.
My predictions are two more months. It could take a little longer. I won't rush this game since it is a dream came true. Everything has to be perfect and top-notch. There is gonna be so much content it will entertain you for hours.
As usual: www.interactive-pixels.net for updates on the game.
(I will soon post a gameplay video)
http://www.interactive-pixels.net/blog /
There is not a lot of things, but I will add content every single day! At least a sketch.
85 comments | Log in to comment! | Share this!Hey everyone! Just to tell I am still alive. I went trough many things (both school and personal life) so I was unable to make any flash. But its nearly over now! In a month I will start working on Age of war 2 and its gonna be awsome. More ages, more units, more features and... MULTIPLAYER! Its gonna rock! The production time should be around 1 month, since I am hiring some artists and friends from my school program (2d and 3d animation). Sooo, stay tuned!
74 comments | Log in to comment! | Share this!Yeah! Age of War finally made it to the top of the MaxGames contest! The hard work paid off :P 1st place woohoo! Congrats to the other contestants, especially gangsta bean. I was afraid to get beaten by this game pfiouuu. Nice job everyone.
You can see the rankings at www.gamestudios.com
Thanks to MaxGames for the great contest. Visit them! Its an order! www.maxgames.com
On another note, I started a rpg. The story will be nice and the game will rock! Ill post some images maybe this week on my website.
29 comments | Log in to comment! | Share this!My account has been hacked the last 48 hours, sorry for anything I might have done offending.
Thats it :P
27 comments | Log in to comment! | Share this!Interesting? I think its the most artistic game I made. Haha.
